scenic and overall visual colors lighting use of light points use of shadows brightness use of light use of darkness ambience contrast saturation hues balance (coherence) outdoors vs indoors environment camera angles outdoors vs indoors characteristics of unfamiliar or unorthodox environments (such as space and underwater) quality results post-viewing memorable scenes watchability (unwatchable example is constant flashing lights) coherence (if there are abrupt shifts in activity that disrupt the coherence of pace) thematic narrative mood and emotion tone (serious, lighthearted) symbolism motto or message implied purposeful scenic narrative context (danger vs. safety, etc.) larger context, depiction of unrelated events and independent thought results weight of entertainment versus purpose for the film focus upon takeaway meaning vs takeaway feeling audience mood audience generic summary of aspects of film (what the audience will visualize or think of when they later think of this film) scene transitions pace arc impression that results from arc film elements that support arc film elements that are vagrant from arc purpose of stillness purpose of motion or lack of purpose for motion generic handling of detail, realism and depth variegation of personalities variegation of perception ability variegation of social behaviors variegation of depicted intelligence context of character presence environments props and scenery wardrobe tools vehicles natural (not manufactured) objects depth of any environment nuance (for example, cars honking on a road and pedestrians talking and smiling and laughing to each other separately from the matter at hand) ambient sounds (such as birds chirping in a forest) unengaged or unfocused animals and wildlife (such as pigeons in a park scene of dialogue) realism (i.e. no sound wave transmission in outer space) acting facial expressions contribution of character's focus to portrayed situation limitations on social interaction based upon portrayed limitations of values of character implicit and explicit social settings and related guiding or constraining rationale for character's behavior character's ability to exercise independent behavior patterns character's behavior compared to expected realistic behavior variety and character consideration of conversation topics; consideration vs determined value dialogue environment implicit social values explicit social values implicit character values explicit character values interpersonal relationships body language communication styles (emic, etic, nonverbal communication, hints, secretive gestures...) character motion, movement, speed and direction interaction with inanimate and non-human objects notable reasons why characters do things; unspecified or secretive purposes; execution of plots soundtrack volume balance (sound effects, music, voices) audiovisual emphasis purpose imitation and symbolism and theme quality variability of sound effects variability of musical themes results post-listening memorable melodies or rhythms musical sense use of silence coherence (if there are abrupt shifts that disrupt pace) results does the film have any lasting value? specific pros and cons general pace of subtlety audiovisual coherence and change of roles (if the soundtrack completely disrupts the film or overtakes the implicit purpose of something, such as weird music during the credits) use of solitude use of solitude with silence other comments about the film; interesting aspects and things you notice integration within film series significant additions consistency consistency of purpose contribution to storyline arc